![]() Spells, below), get a Monk’s Belt (see Magic Items, below), or pick up the Until level 12 unless you do other stuff like enlarge yourself (see Permanent Hit, this makes your damage slightly better, but you won’t exceed a longsword Unarmed Strike (Ex): Assuming that you can Strength bonus to damage may outweigh the slightly larger damage dice you might At low levels,Ĭonsider using a Quarterstaff instead of fighting unarmed because the extra Is often referred to as Flurry of Misses, and for good reason. Low BAB and issues with BAB they tend to have trouble hitting. The penalty drops at level 5 and goes away at level 9, at which point Flurry ofīlows provides several extra attacks for free. At low levels it’s functionally Rapid Shot for melee attacks, but If it weren’t for Flurry of Blows requiring that youīe unarmored, I might recommend that Monks wear armor and ignore this ability.įlurry of Blows (Ex): The Monk’s signatureĬombat tactic. The Monk has a few skills forīeing a Scout and a few for being a Face, but can’t really do either.ĪC Bonus (Ex): This will never match realĪrmor, but it’s a cool ability, and it’s one of the many things which make the Important options from the Monk’s skill list. Skills: 4+ skill points is enough to get the ![]() Of weapons, and only a subset of those weapons can be used with Flurry of Blows. ![]() Proficiencies: Monks get a very small number On almost every ability your saves should be excellent. Saves: Every save is good, and with dependency Overcome with a bit of optimization, but Monks have a lot of trouble hitting,Įspecially at low levels before the penalties for Flurry of Blows go away. Melee-only class, and coupled with the Monk’s garbage AC you’re going to have aīase Attack Bonus: 2/3 BAB can usually be Monk Class Features Hit Points: d8 hit points is hard for a I also omit the use of “Flaws” since they allow a massive increase in power with essentially no cost to the character. Those options also tend to be wildly unbalanced and rarely receive errata. I am of the opinion that those options are intended to be limited to campaigns run in those settings, and as such they don’t really apply to a generic campaign. It’s important to note that I generally omit campaign-setting specific content.
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